Mark Zuckerberg’s Debut Metaverse Interview Offers a Glimpse into the Future of Meetings

Technology

The Entirely Metaverse-Based Interview Showcased How Advanced Technology is Shaping Online Communication and Connections

Shortly after delivering the keynote address at Meta Connect 2023, Mark Zuckerberg, the CEO of Meta (formerly Facebook), engaged in a conversation with podcaster Lex Fridman, exploring the potential of virtual reality enhanced by Meta’s latest innovations. This groundbreaking interaction offered insights into the future of virtual meetings. Both Zuckerberg and Fridman utilized high-definition photorealistic avatars for the conversation.

The entire interview unfolded within the metaverse, showcasing how advanced technology is reshaping online communication and connections. Despite being physically distant, Zuckerberg and Fridman appeared to each other as lifelike photorealistic avatars in 3D, accompanied by spatial audio, delivering an immersive experience.

Fridman marveled at the realism of the metaverse, highlighting its potential to transform online human connections. He noted that the avatars could accurately convey facial expressions and human movements, enriching interactions.

“It feels like the future. This is truly, truly incredible,” Fridman remarked.

The discussion delved into the process of achieving such photorealism. Both participants had undergone comprehensive scans as part of Meta’s codec avatars research project. These scans encompassed various facial expressions and served as the basis for computer models of their faces and bodies. These models were then compressed and transmitted as data, rendering the avatars highly bandwidth-efficient compared to conventional video calls.

Zuckerberg and Fridman underscored how the metaverse avatars captured imperfections and subtle details, emphasizing that these nuanced flaws contributed to a more immersive experience than perfection would.

Zuckerberg also discussed the future accessibility of this technology. While the current scanning process is time-intensive, he outlined Meta’s objective to streamline it. He envisions a future where users can create high-quality avatars with a quick scan using their smartphones, making the metaverse accessible to a broader audience.

Furthermore, Zuckerberg emphasized the future applications of this technology. He highlighted its potential in various areas, saying, “Stuff like that is going to be super powerful. So we’ve got to still build out all those applications and the use cases around it. But I don’t know, I think it’s going to be a pretty wild next few years around this.”

Zuckerberg emphasized that the metaverse transcends video calls, offering new possibilities for shared physical experiences, including gaming and meetings. As augmented and mixed reality technologies advance, the metaverse could seamlessly blend the physical and virtual realms, enabling photorealistic avatars to interact in diverse environments.

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